私たちの知覚は、視覚、聴覚、触覚、味覚、嗅覚がそれぞれ独立にはたらいた結果を足し合わせたものではありません。ある感覚から入った情報が、別の感覚の感じ方を変えることがあり、これをクロスモーダル知覚と呼びます。たとえば、クッキーの見た目や香りを変えると、同じクッキーでも違う味に感じられます。画面に映る自分の手やカーソルの動きを実際より遅く見せると、何も押していないのに重さや抵抗を感じます(Pseudo-haptics)。知覚は、感覚同士の相互作用のなかで共に生成されるものです。このようなクロスモーダル知覚がどのような仕組みで起こるのかを明らかにする研究と、その仕組みを工学的に応用し、限られた感覚刺激の提示で多様な五感の体験を生み出すクロスモーダルインタフェースの研究に取り組んでいます。
With senses · 390 works
感覚とともに
感覚同士の相互作用(クロスモーダル)から立ち上がる知覚のリアリティを設計する。
代表的な研究
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You got to coordinate, stably: 3D bimanual guidance with haptic and auditory cuesFrontiers in Virtual Reality · 2026 -
Two limbs are better than one: multi-limb tactons for precise hand navigationFrontiers in Virtual Reality · 2026 -
Embodied Expertise: The Impact of Sommelier Avatars on Wine Flavor PerceptionACM Symposium on Applied Perception 2025 · 2025 -
Pulling Illusions on Seating Surfaces: Force Feedback Induced by Distributed Asymmetric Vibrations on SeatsACM Symposium on Applied Perception 2025 · 2025 -
Effects of Proprioceptive Attenuation with Noisy Tendon Electrical Stimulation on Adaptation to Beyond-Real InteractionIEEE Transactions on Visualization and Computer Graphics · 2025 -
Embodied Laugh Track: Supporting VR Comedy Viewing Experience with Multimodal Laughter from Virtual AudienceProceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems · 2025 -
The Effect of Elbow and Shoulder Supports on Detection Threshold of Hand Redirection2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2025 -
Exploring the Effects of Self-Avatars on Virtual Reality-Based Reminiscence Therapy for Young Adults2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2025 -
What Does an Angel's Halo Taste Like?: Exploring the Structure of Gustatory Comedy Through Case Analysis of AjigiriEntertainment Computing - ICEC 2025 - 24th IFIP TC 14 International Conference(ICEC) · 2025 -
Ankle tendon electrical stimulation to enhance sensation of walking on a slope in walking-in-placeFrontiers in Virtual Reality · 2024 -
The Effects of Electrical Stimulation of Ankle Tendons on Redirected Walking with the Gradient GainProceedings of the 30th ACM Symposium on Virtual Reality Software and Technology(VRST) · 2024 -
Character-Voice Embodiment Impacts on the Cognitive Task Performance with the Voice Ownership IllusionICAT-EGVE · 2024 -
ElectricalVRSki: Switching of Ankle Tendon Electrical Stimulation for Dynamic Modulation of Ground Shape PerceptionVR Workshops · 2024 -
Effects of Transcranial Direct-Current Stimulation on Hand RedirectionVR Workshops · 2024 -
Effects of Ankle Tendon Electrical Stimulation on Detection Threshold of Redirected WalkingVR Workshops · 2024 -
TimToShape: Supporting Practice of Musical Instruments by Visualizing Timbre with 2D Shapes based on Crossmodal CorrespondencesProceedings of the 28th International Conference on Intelligent User Interfaces · 2023 -
Effect of Weight Adjustment in Virtual Co-embodiment During Collaborative TrainingAugmented Humans Conference · 2023 -
Perceptual Dimensions of Physical Properties of Handheld Objects Induced by Impedance ChangesarXiv:2312.01707 · 2023 -
SomatoShift: A Wearable Haptic Display for Somatomotor Reconfiguration via Modifying Acceleration of Body MovementACM SIGGRAPH 2023 Emerging Technologies · 2023 -
Presenting Morphing Shape Illusion: Enhanced Sense of Morphing Virtual Object With Weight Shifting VR Controller by Computational Perception ModelIEEE Computer Graphics and Applications · 2023 -
The Effect of Wearing Knee Supporters on the Applicable Gain of Redirected WalkingSIGGRAPH ASIA Posters · 2023 -
TableMorph: Haptic Experience with Movable Tables and RedirectionSIGGRAPH Asia Emerging Technologies · 2023 -
Expansion of Detection Thresholds for Hand Redirection using Noisy Tendon Electrical Stimulation2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) · 2023 -
Influence of Electrical Stimulation Intensity on the Perception of Piquancy2023 IEEE World Haptics Conference (WHC) · 2023 -
Effects of Wearing Knee-tightening Devices and Presenting Shear Forces to the Knee on Redirected WalkingProceedings of the Augmented Humans International Conference 2023(AHs) · 2023 -
Affective Profile Pictures: Exploring the Effects of Changing Facial Expressions in Profile Pictures on Text-Based CommunicationProceedings of the 2023 CHI Conference on Human Factors in Computing Systems(CHI) · 2023 -
Multi Surface Electrodes Nerve Bundles Stimulation on the Wrist: Modified Location of Tactile Sensation on the PalmIEEE Access · 2023 -
足裏振動刺激を用いたVR空間での飛行浮遊感覚の生起に関する研究日本バーチャルリアリティ学会論文誌 · 2022 -
Spicy-Sensation of Wasabi Enhancement Method Using Anodal Electric Stimulation2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) · 2022 -
Wormholes in VR: Teleporting Hands for Flexible Passive Haptics2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) · 2022 -
Odor-Induced Taste Enhancement Is Specific to Naturally Occurring Temporal Order and the Respiration PhaseMultisensory Research · 2022 -
Relationship Between the Sensory Processing Patterns and the Detection Threshold of Curvature Gain2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2022 -
Leveraging Tendon Vibration to Extend Pseudo-Haptic Sensations in VRarXiv:2209.00435 · 2022 -
Improving Motivation by Increasing Tactile Sensitivity to Skin Conditions during Skin Care using Stochastic ResonanceAHs 2022: Augmented Humans 2022(AHs) · 2022 -
A new technique to synchronize breathing with aroma presentation via the nostrilTransactions of the Virtual Reality Society of Japan · 2022 -
Sensation of Anteroposterior and Lateral Body Tilt Induced by Electrical Stimulation of Ankle TendonsFrontiers Virtual Real. · 2022 -
Redirected Walking using Noisy Galvanic Vestibular Stimulation2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) · 2021 -
Visual-Tactile Cross-Modal Data Generation Using Residue-Fusion GAN With Feature-Matching and Perceptual LossesIEEE Robotics and Automation Letters · 2021 -
Taste in Motion: The Effect of Projection Mapping of a Boiling Effect on Food Expectation, Food Perception, and Purchasing BehaviorFrontiers in Computer Science · 2021 -
A study on persistence of gan-based vision-induced gustatory manipulationElectronics (Switzerland) · 2021 -
GAN-based image-to-friction generation for tactile simulation of fabric materialComputers and Graphics (Pergamon) · 2021 -
Redirection Controller Using Reinforcement LearningIEEE Access · 2021 -
Perception of Illusory Body Tilt Induced by Electrical Tendon StimulationHuman Interface and the Management of Information. Information Presentation and Visualization - Thematic Area · 2021 -
Redirected Walking using Continuous Curvature ManipulationIEEE Transactions on Visualization and Computer Graphics · 2021 - Evaluate Optimal Redirected Walking Planning Using Reinforcement Learning2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) · 2020
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Visual-Auditory Redirection: Multimodal Integration of Incongruent Visual and Auditory Cues for Redirected Walking2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) · 2020 -
ThermAirGlove: A Pneumatic Glove for Thermal Perception and Material Identification in Virtual RealityProceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2020 · 2020 -
Detection Thresholds for Vertical Gains in VR and Drone-based Telepresence Systems2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) · 2020 -
FrictGAN: Frictional Signal Generation from Fabric Texture Images using Generative Adversarial Network30th International Conference on Artificial Reality and Telexistence(ICAT-EGVE) · 2020 -
Estimating confidence in voices using crowdsourcing for alleviating tension with altered auditory feedbackProceedings of Asian CHI Symposium 2019: Emerging HCI Research Collection, AsianHCI 2019 · 2019 -
呼吸と連動した醤油の匂い提示による塩味増強効果日本バーチャルリアリティ学会論文誌 · 2019 -
Redirection Controller Using Reinforcement LearningarXiv:1909.09505 · 2019 -
Handheld Haptic Interface for Rendering Size, Shape, and Stiffness of Virtual ObjectsISS 2018 - Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces · 2018 -
食卓へのプロジェクションマッピングによる食の知覚と認知の変容 ~天ぷらを例題として~日本バーチャルリアリティ学会論文誌 · 2018 - Adopting the Roll Manipulation for Redirected Walking2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) · 2018
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Food texture manipulation by face deformationSpecial Interest Group on Computer Graphics and Interactive Techniques Conference · 2018 -
Transcalibur: dynamic 2D haptic shape illusion of virtual object by weight moving VR controllerSpecial Interest Group on Computer Graphics and Interactive Techniques Conference · 2018 -
Transcalibur: weight moving VR controller for dynamic rendering of 2D shape using haptic shape illusionSpecial Interest Group on Computer Graphics and Interactive Techniques Conference · 2018 -
Effect of Pseudo-Haptic Feedback on Touchscreens on Visual Memory During Image BrowsingLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) · 2018 -
視触覚間相互作用を用いた曲率操作型リダイレクテッドウォーキング日本バーチャルリアリティ学会論文誌 · 2018 -
Ascending and Descending in Virtual Reality: Simple and Safe System Using Passive HapticsIEEE Trans. Vis. Comput. Graph. · 2018 -
Swinging 3D lamps: A projection technique to create 3D illusions on a static 2D imageSIGGRAPH Asia 2017 Emerging Technologies, SA 2017 · 2017 -
Magic table: Deformable props using visuo haptic redirectionSIGGRAPH Asia 2017 Emerging Technologies, SA 2017 · 2017 -
Mobius walker: Pitch and roll redirected walkingSIGGRAPH Asia 2017 Emerging Technologies, SA 2017 · 2017 -
Pseudo‐haptics応用インタフェースの展望―疑似触力覚提示からその先へシステム/制御/情報 · 2017 -
Computational design of hand-held VR controllers using haptic shape illusionProceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST · 2017 -
Trust lengthens decision time on unexpected recommendations in human-agent interactionHAI 2017 - Proceedings of the 5th International Conference on Human Agent Interaction · 2017 -
講演論文 多感覚知覚の工学的応用 (日本基礎心理学会第35回大会) --基礎心理学研究 · 2017 -
Taste of breath: the temporal order of taste and smell synchronized with breathing as a determinant for taste and olfactory integrationScientific Reports · 2017 -
Infinite stairs: Simulating stairs in virtual reality based on visuo-haptic interactionACM SIGGRAPH 2017 Emerging Technologies, SIGGRAPH 2017 · 2017 -
Walking uphill and downhill: Redirected walking in the vertical directionACM SIGGRAPH 2017 Posters, SIGGRAPH 2017 · 2017 -
Walking up virtual stairs based on visuo-haptic interactionACM SIGGRAPH 2017 Posters, SIGGRAPH 2017 · 2017 -
Resistive swipe: Visuo-haptic interaction during swipe gestures to scroll background images on touch interfaces2017 IEEE World Haptics Conference, WHC 2017 · 2017 -
Vibrat-o-matic: Producing vocal vibrato using EMSACM International Conference Proceeding Series · 2017 -
Transgazer: Improving Impression by Switching Direct and Averted Gaze Using Optical IllusionACM/IEEE International Conference on Human-Robot Interaction · 2017 -
Guidance method to allow a user free exploration with a photorealistic view in 3D reconstructed virtual environmentsLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) · 2017 -
背景移動量操作を利用した視触覚間相互作用生起によるタッチパネルでの擬似触力覚提示日本バーチャルリアリティ学会論文誌(Web) · 2017 -
アバタの関節角補正による疑似抵抗感提示日本バーチャルリアリティ学会論文誌(Web) · 2017 -
Turn Physically Curved Paths into Virtual Curved Paths2017 IEEE Virtual Reality (VR) · 2017 -
Multi-sensorial virtual reality and augmented human food interactionMHFI 2016 - 1st Workshop on Multi-Sensorial Approaches to Human-Food Interaction · 2016 -
Gender-Impression Modification Enhances the Effect of Mediated Social Touch Between Persons of the Same GenderAugmented Human Research · 2016 -
表情変形フィードバックによる遠隔協調作業における創造力向上支援日本バーチャルリアリティ学会論文誌 · 2015 -
Yubi-toko: Finger walking in snowy scene using pseudo-haptic technique on touchpadSIGGRAPH Asia 2015 Emerging Technologies, SA 2015 · 2015 -
MagicPot360: Free Viewpoint shape Display Modifying the Perception of shape2015 IEEE Virtual Reality (VR) · 2015 -
Air haptics: displaying feeling of contact with AR object using visuo-haptic interactionSpecial Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '15, Los Angeles, CA, USA, August 9-13, 2015, Emerging Technologies · 2015 -
CONSIDERING INDIVIDUAL TASTE IN SOCIAL FEEDBACK TO IMPROVE EATING HABITS2015 IEEE International Conference on Multimedia & Expo Workshops (ICMEW) · 2015 -
Manseibashi Reminiscent Window: On-Site AR Exhibition System Using Mobile DevicesLecture Notes in Computer Science · 2015 -
Displaying shapes with various types of surfaces using visuo-haptic interactionProceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST · 2014 -
Affecting tumbler: Affecting our flavor perception with thermal feedbackACM International Conference Proceeding Series · 2014 -
Simplification of olfactory stimuli in pseudo-gustatory displaysIEEE transactions on visualization and computer graphics · 2014 -
Pseudo-hapticsを用いたMR空間内での力作業支援日本バーチャルリアリティ学会論文誌 · 2014 -
Switching the Level of Abstraction in Digital Exhibitions to Provide an Understanding of MechanismsLecture Notes in Computer Science · 2014 -
Evoking Emotions in a Story Using Tactile Sensations as Pseudo-body Responses with Contextual CuesLecture Notes in Computer Science · 2014 -
Representing Normal and Shearing Forces on the Mobile Device with Visuo-haptic Interaction and a Rear Touch Interface2014 IEEE Haptics Symposium (HAPTICS) · 2014 -
Controlling Fatigue while Lifting Objects using Pseudo-haptics in a Mixed Reality Space2014 IEEE Haptics Symposium (HAPTICS) · 2014 -
Illusion cup: interactive controlling of beverage consumption based on an illusion of volume perception5th Augmented Human International Conference, AH '14, Kobe, Japan, March 7-9, 2014 · 2014 -
拡張現実感を利用した食品ボリュームの操作による満腹感の操作情報処理学会論文誌 · 2013 -
Visuo-haptic interaction with mobile rear touch interfaceSpecial Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '13, Anaheim, CA, USA, July 21-25, 2013, Poster Proceedings · 2013 -
ARAtouch: Visuo-haptic interaction with mobile rear touch interfaceSIGGRAPH Asia 2013 Emerging Technologies, SA 2013 · 2013 -
Affecting Our Perception of Satiety by Changing the Size of Virtual Dishes Displayed with a Tabletop DisplayVirtual, Augmented and Mixed Reality. Systems and Applications - 5th International Conference, VAMR 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part II · 2013 -
Augmented endurance: Controlling fatigue while handling objects by affecting weight perception using augmented realityConference on Human Factors in Computing Systems - Proceedings · 2013 -
Poster: A Wearable Augmented Reality System with Haptic Feedback and Its Performance in Virtual Assembly Tasks2013 IEEE Symposium on 3D User Interfaces (3DUI) · 2013 -
Modifying perceived size of a handled object through hand image deformation<sup>1</sup>Presence: Teleoperators and Virtual Environments · 2013 -
拡張持久力 : 拡張現実感を利用した重量知覚操作による力作業支援日本バーチャルリアリティ学会論文誌 · 2012 -
手の動きの空間変調による形状知覚操作日本バーチャルリアリティ学会論文誌 · 2012 -
Modifying an identified position of edged shapes using pseudo-haptic effectsProceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST · 2012 -
Magic pot: interactive metamorphosis of the perceived shapeInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2012, Los Angeles, CA, USA, August 5-9, 2012, Poster Proceedings · 2012 - Modifying an identified curved surface shape using pseudo-haptic effectHaptics Symposium 2012, HAPTICS 2012 - Proceedings · 2012
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Modifying an identified angle of edged shapes using pseudo-haptic effectsLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) · 2012 -
Juke cylinder: Sound image augmentation to metamorphose hands into a musical instrumentLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) · 2012 -
Intra-expo: Augmented Emotion By Superimposing Comic Book ImagesInternational Conference on Artificial Tele-existence (ICAT2011) · 2011 - Olfactory Feedback System to Improve the Concentration Level Based on Biological Information2011 IEEE Virtual Reality Conference · 2011
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Pseudo-Gustatory Display System Based on Cross-Modal Integration of Vision, Olfaction and Gustation2011 IEEE Virtual Reality Conference · 2011 -
Meta-ryoshka: haptic illusion on perceiving shapeInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011 , Poster Proceedings · 2011 -
Olfactory display using visual feedback based on olfactory sensory mapLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) · 2011 -
Meta cookie+: An illusion-based gustatory displayLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) · 2011 -
Augmented Reality Flavors: Gustatory Display Based on Edible Marker and Cross-Modal InteractionProceedings of the SIGCHI Conference on Human Factors in Computing Systems · 2011 -
Augmented Emotion by Superimposing Depiction in ComicsProceedings of the 8th International Conference on Advances in Computer Entertainment Technology (ACE 2011) · 2011 -
Sound-Power Visualization System for Real-World Interaction Based on Ultrasonic Power TransmissionProceedings of the 8th International Conference on Advances in Computer Entertainment Technology (ACE 2011) · 2011 -
メタクッキー : 感覚間相互作用を用いた味覚ディスプレイの検討日本バーチャルリアリティ学会論文誌 · 2010 -
Thermotaxis:冷温感覚の提示による行動誘導日本バーチャルリアリティ学会論文誌 · 2010 -
Visual-Olfactory Display Using Olfactory Sensory Map2010 IEEE Virtual Reality Conference (VR) · 2010 -
Evaluating cross-sensory perception of superimposing virtual color onto real drink: toward realization of pseudo-gustatory displaysProceedings of the 1st Augmented Human International Conference, AH 2010, Megève, France, April 2-4, 2010 · 2010 -
視覚情報を利用した味覚ディスプレイに関する基礎的検討映像情報メディア学会技術報告 · 2009 -
Characterizing the Space by Thermal Feedback through a Wearable DeviceLecture Notes in Computer Science · 2009 -
An Entertainment System Using Thermal Feedback for Increasing Communication and Social SkillsLEARNING BY PLAYING · 2009
このテーマの業績
- 2026
Yutaro Hirao, Takuji Narumi, Ferran Argelaguet, Anatole Lecuyer: Corrections to “Move or Push? Studying Pseudo-Haptic Perceptions Obtained With Motion or Force Input”, IEEE Transactions on Visualization and Computer Graphics, Vol. 32, No. 10, p. 8413, 2026.
- 2026
Yusuke Koseki, Kizashi Nakano, Yusuke Arikawa, Hideaki Kuzuoka, Takuji Narumi: Sharp Body, Sour Taste: Changing Taste Experiences Through Cross-Modal Correspondence With the Bouba/Kiki Self-Avatar in VR, IEEE Transactions on Visualization and Computer Graphics, Vol. 32, No. 9, pp. 7657-7671, 2026.
- 2026
Masaki Ohno, Satoshi Tanaka, Kazuma Aoyama, Yuji Wada, Takuji Narumi: Amplifying Trigeminal Flavour: Enhancing Spiciness and Coolness by Electrical and Olfactory Stimulation, Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, pp. 1-17, 2026.
- 2026
Maki Ogawa, Kazuma Aoyama, Takuji Narumi, Keigo Matsumoto: Letting Go of Your Real Body: Noisy Electrical Stimulation Facilitates Body Schema Transformation in Virtual Reality, IEEE Transactions on Visualization and Computer Graphics, Vol. 32, No. 5, pp. 3486-3496, 2026.
- 2026
Masaki Ohno, Miho Kawamura, Yuki Nishida, Miku Fukaike, Homei Miyashita, Takuji Narumi, Tatsu Kobayakawa, Yuji Wada: Breathing-Synchronized Olfactory Display for Modulating Flavor Perception, Proceedings of the Augmented Humans International Conference 2026, pp. 990-992, 2026.
- 2026
Yutaro Hirao, Takuji Narumi, Ferran Argelaguet, Anatole Lécuyer: Move or Push? Studying Pseudo-Haptic Perceptions Obtained With Motion or Force Input, IEEE Transactions on Visualization and Computer Graphics, Vol. 32, No. 2, pp. 2354-2365, 2026.
- 2026
Takashige Suzuki, Kizashi Nakano, Takuji Narumi, Hideaki Kuzuoka, Many Limbs Make Right Work: Distributing Vibrotactile Tactons for Accurate Direction, International Workshop on Virtual Reality for Human and Spatial Augmentation 2026, 2026. (Best Presentation Award)
- 2026
Daisuke Mine, Takuji Narumi, No effect of the short-term learning of object trajectories on multisensory perception within the peripersonal space, Attention, Perception, & Psychophysics 88 (2), 66, 2026.
- 2026
鳴海拓志,五感空間コンピューティングによる感受性の調節,計測と制御 65 (4), 286-291,2026.
- 2025
Atsuya Matsumoto, Takashige Suzuki, Chi-Lan Yang, Takuji Narumi, Hideaki Kuzuoka: Denshin Impulse: Enhancing Connection with an Embodied Virtual Agent via Haptic Heartbeat Synchrony, Proceedings of the SIGGRAPH Asia 2025 Emerging Technologies, pp. 1-3, 2025.
- 2025
Masaki Ohno, Laura Battistel, Chiara Pojer, Takuji Narumi, Massimiliano Zampini: Cross-modal spicy enhancement with odour and electrical tongue stimulation, Food Research International, Vol. 222, p. 117667, 2025.
- 2025
Takashi Ota, Keigo Matsumoto, Kazuma Aoyama, Tomohiro Amemiya, Takuji Narumi, Hideaki Kuzuoka: Effects of Ankle Tendon Electrical Stimulation on Detection Threshold and Applicability of Redirected Walking, IEEE Transactions on Visualization and Computer Graphics, Vol. 31, No. 10, pp. 8956-8968, 2025.
- 2025
Takeru Hashimoto, Shigeo Yoshida, Takuji Narumi: Effects of Impedance Control on Haptic Perception of Object Properties: A Qualitative and Quantitative Approach, IEEE Access, Vol. 13, pp. 52432-52445, 2025.
- 2025
Sotaro Yokoi, Keigo Matsumoto, Takuji Narumi, Hideaki Kuzuoka: Effects of the Combination of a Mobile Robot for Haptic Feedback and Hand Redirection on Detection Thresholds, Proceedings of the Augmented Humans International Conference 2025, pp. 115-123, 2025.
- 2025
Kohei Murayama, Shinnosuke Noguchi, Sotaro Yokoi, Takuji Narumi, Hideaki Kuzuoka, Keigo Matsumoto: Modeling Multisensory Integration in Hand Redirection: A Bayesian Causal Inference Framework for Understanding Individual Variability, ACM Symposium on Applied Perception 2025(SAP), Article 13, pp. 1-11, 2025.
- 2025
Sho Ri, Keigo Matsumoto, Takuji Narumi, Hideaki Kuzuoka: Redirected walking method considering the interaction between users, Frontiers in Virtual Reality, Vol. 6, Article 1304780, 2025.
- 2025
川村美帆, 西田勇樹, 大野雅貴, 鳴海拓志, 小早川達, 和田有史: 呼吸同期嗅覚提示デバイスによるカテゴリ不一致な味嗅覚提示時の食味変容, 日本バーチャルリアリティ学会論文誌(Web), Vol. 30, No. 1, 2025.
- 2025
村山皓平,鳴海拓志,葛岡英明,松本啓吾,ベイズ因果推論を用いたハンドリダイレクションにおける多感覚統合のモデル化,第30回日本バーチャルリアリティ学会大会,1E1-11,2025.
- 2025
西本和貴,仲村友杜,暦本純一,鳴海拓志,鼻背側面への皮膚剪断変形刺激を用いた方向提示デバイスの提案,第30回日本バーチャルリアリティ学会大会,1A2-09,2025.
- 2025
吉井秀旭,鳴海拓志,松本啓吾,Pseudo-haptics適用下の手の運動制御モデルの構築と比較,第30回日本バーチャルリアリティ学会大会,1E2-01,2025.
- 2025
近藤俊,橋本健,鳴海拓志,アバタ外見と整合性の取れた身体感覚を提示する力覚フィードバック手法の研究,第30回日本バーチャルリアリティ学会大会,2F1-01,2025.
- 2025
福田光輝,中村拓人,青山一真,鳴海拓志,雨宮智浩,葛岡英明,腱への非対称振動刺激を用いた指先非拘束型力覚提示手法の提案,第30回日本バーチャルリアリティ学会大会,2F1-11,2025.
- 2025
大野雅貴,田中叡,青山一真,和田有史,鳴海拓志,舌部電気刺激と嗅覚刺激を用いた清涼感増強手法の提案,第30回日本バーチャルリアリティ学会大会,2D2-04,2025.
- 2025
有川由祐,小関裕介,中野萌士,鳴海拓志,葛岡英明,アバタの想起させる風味イメージが飲料の風味知覚に与える影響,第30回日本バーチャルリアリティ学会大会,2D2-07,2025.
- 2025
有川由祐,中野萌士,松本啓吾,鳴海拓志,下方視野の提示がリダイレクテッドウォーキングの知覚閾値に与える影響,第30回日本バーチャルリアリティ学会大会,3D1-05,2025.
- 2025
國見友亮,木村健太,鳴海拓志,高道慎之介,持丸正明,一般的・魅力的な男性の声質を用いたVoice Ownership Illusionによる顕在的・潜在的自尊心の変化の検証,第30回日本バーチャルリアリティ学会大会,3F2-04,2025.
- 2025
Gaku Fukui, Keigo Matsumoto, Takuto Nakamura, Takuji Narumi, Hideaki Kuzuoka, Effects of Wearing Knee Supports on the Detection Threshold and Applicability of Redirected Walking, IEEE VR International Workshop on Virtual Reality for Human and Spatial Augmentation (VR-HSA), 2025.
- 2025
太田貴士,松本啓吾,青山一真,雨宮智浩,鳴海拓志,葛岡英明,足首の腱電気刺激を用いた勾配操作型リダイレクテッドウォーキング,日本バーチャルリアリティ学会論文誌,Vol.30, No.3, 251-261, 2025.
- 2024
Yutaro Hirao, Takuji Narumi, Ferran Argelaguet, Anatole Lécuyer: Revisiting Walking-in-Place by Introducing Step-Height Control, Elastic Input, and Pseudo-Haptic Feedback, IEEE Transactions on Visualization and Computer Graphics, Vol. 30, No. 7, pp. 3210-3223, 2024.
- 2024
川村美帆, 見崎己太朗, 西田勇樹, 大野雅貴, 鳴海拓志, 小早川達, 和田有史: カテゴリ不一致な匂いの提示が食味に与える影響, 基礎心理学研究, Vol. 42, No. 2, 2024.
- 2024
石川倭士, 吉田成朗, 鳴海拓志, 和田有史: 確率共鳴による食具越しの触覚の促進, 基礎心理学研究, Vol. 42, No. 2, 2024.
- 2024
川村美帆, 西田勇樹, 大野雅貴, 鳴海拓志, 小早川達, 和田有史: 呼吸同期嗅覚提示デバイスによるカテゴリ不一致な味嗅覚情報の統合, 日本バーチャルリアリティ学会研究報告(CD-ROM), Vol. 29, No. CS-2, 2024.
- 2024
福田光輝, 青山一真, 雨宮智浩, 中村拓人, 鳴海拓志: 座面への分布的な非対称振動波形が牽引力錯覚に及ぼす効果, 日本バーチャルリアリティ学会大会論文集(CD-ROM), Vol. 29th, 2024.
- 2024
小関裕介, 中野萌士, 鳴海拓志: 下方視野を拡大したHMDを用いたアバタの視覚情報提示が風味知覚に与える影響の基礎検討, 電子情報通信学会技術研究報告(Web), Vol. 124, No. 192(MVE2024 14-24), 2024.
- 2024
大倉直也, 小柳陽光, 鳴海拓志, 葛岡英明, 雨宮智浩: Pseudo-hapticsによる重さ知覚の変調がVR空間における商品評価に及ぼす影響, 日本バーチャルリアリティ学会論文誌(Web), Vol. 29, No. 3, 2024.
- 2024
横井総太朗,松本 啓吾,鳴海 拓志,葛岡 英明,移動ロボットを用いた動的な触覚刺激がハプティックリターゲティングの知覚閾値へ及ぼす影響,第29回日本バーチャルリアリティ学会大会,1A1-11,2024.
- 2024
小川 真輝,松本 啓吾,青山 一真,鳴海 拓志,ノイズ腱電気刺激による固有感覚精度低下を用いた超現実ハンドインタラクションへの適応促進,第29回日本バーチャルリアリティ学会大会,1A2-01,2024.
- 2024
鈴木 嵩茂,橋本 健,中村 拓人,鳴海 拓志,葛岡 英明,力覚的融合身体の実現に向けた基礎的検討,第29回日本バーチャルリアリティ学会大会,3A1-04,2024.
- 2024
大野 雅貴,青山 一真,鳴海 拓志,タバスコ同等の辛味増強感を実現する舌部電気刺激手法の評価,第29回日本バーチャルリアリティ学会大会,3B2-02,2024.
- 2024
西本 和貴,倉井 龍太郎,鳴海 拓志,平木 剛史,ソーシャルVRプラットフォームにおいてデバイスの入力変調を実現するドライバソフトウェアの提案,第29回日本バーチャルリアリティ学会大会,3E1-05,2024.